// -------------------------------------------------------------------------
//    @FileName			:    SampleDialog.h
//    @Author           :    Johance
//    @Date             :    2016-12-28
//    @Module           :    SampleDialog
//
// -------------------------------------------------------------------------
#ifndef SampleDialog_H
#define SampleDialog_H

#include "NFComm/NFUIManager/NFCUIManager.h"

class SampleDialog : public IUniqueDialog<SampleDialog>
{
public:
	SampleDialog();
	~SampleDialog();
	virtual const char* getUIName() { return "Logo"; }
	virtual const char* getUIPath() { return "Default/sample.csb"; }
	virtual int getUIPriority() { return 0; }

    virtual bool initLayout();
	virtual void initData(void *customData);

private:

private:
	void onNextClick(Ref *sender);
	
private:
    ui::Button *m_pComboBox;
    ui::ListView *m_pListView;
    ui::Text    *m_pInputText;
};

#endif // __HELLOWORLD_SCENE_H__
